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Virtual Endoscopy Simulation
for Training of Gastrointestinal Endoscopy
Presented as a Poster at the DDW exhibition on May 22, 2001,
Atlanta, U.S.A
Arnulf Ferlitsch, Peter Glauninger, Astrid Gupper, Martin Schillinger,
Michael Haefner, Alfred Gangl, Rainer Schoefl
Dept. of Internal Medicine IV, Div. of Gastroenterology and Hepatology,
Univ. of Vienna
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Background
Skills in gastrointestinal endoscopy mainly depend on experience
and exercise. Patients, in whom a trainee does the first endoscopies,
are likely to suffer more pain and prolonged procedures. Training
on endoscopy simulators, their latest generation being electronic
virtual reality devices, is said to decrease time to reach competency
in endoscopy. The purpose of the study was to determine whether
the GI-Mentor® simulator (Simbionix, Israel) (Figure 1) can
distinguish between beginners and experts in endoscopy, and to evaluate,
if training for a limited time period can improve the performance
of beginners.
Figure 1: Outside view of the GI-Mentor including
torso,
endoscope and computer unit
Methods
Testing and training took place on the GI-Mentor® (Simbionix,
Israel), a virtual endoscopy simulation. Thirteen beginners and
11 experts (1000+ procedures, both EGD and colonoscopy) in GI-endoscopy
were included. The assessment of basic abilities included both two
virtual gastroscopies and colonoscopies as well as two virtual skill
tests. (Figure 2-4) The beginners were then randomised to a training
(n=7) and a non training (n=6) group. The training group was allowed
to work with the simulator two hours a day. After three weeks all
participants were re-examined with two new endoscopy cases and the
same virtual skill test. Insertion time, correctly identified pathologies,
adverse events (inappropriate or unsuccessful retroflection, excessive
wall pressure, impaired lumen view), and number of bubble hits in
the virtual skill test were recorded. Chi-square test and Mann-Whitney
tests were used for comparison.
Figure 2: Study design as described in the methods section

Figure 3+4: Endoscopic view of the virtual
skill tests. Task in
figure 3 is to move a ball placed in the biopsy forceps into the
basket, task in figure 4 is to stitch the bubble with the needle
Results I
Basic assessment revealed significant differences in favour of experts
in the virtual skill tests for the time used (p<0,05) (Figure
5) and for the number of bubble hits (p<0,01). Differences in
the endoscopic tests differences could be seen for the number of
adverse events in colonoscopy (p=0,02), for successful retroflection
during EGD (p<0,005), for insertion time of gastroscopy and colonoscopy
(p<0,001), and for the percentage of correctly identified pathologies
(p<0,02) At the basic assessment, training and non training group
did not differ in any tested parameter.
Results II
Final evaluation after three weeks showed significant differences
between the two beginner groups in favour of the exercising group
for number of adverse events during gastroscopy (p=0,02) and colonoscopy
(p=0,04), for insertion time (p<0,03) and time of unrestrained
lumen view during colonoscopy (p<0,02) and for the number of
bubble hits (p<0,01). Significant differences were no longer
seen between experts and exercising group at the final evaluation
for any tested parameter
(Figure 6).

Figure5: Virtual skill test results demonstrating
differences between beginners and experts before training.

Figure 6: Virtual skill test revealing similar
performance between experts and exercising beginners after training
Discussion
Testing with the GI-Mentor® virtual endoscopy simulator is capable
to disclose differences between beginners and experts of GI endoscopy.
A training period of three weeks and two hours per day improves
the performance of beginners, verified by significant differences
in several tested parameters. The value of virtual reality simulator
training for accelerating the development of hand-eye skills in
endoscopy is obvious. Experts and beginners appreciated the realistic
three-dimensional movements. Complex manipulative techniques- e.g.
loop formations- are not simulated, which would make the simulator
more attractive for the experienced endoscopist.
Figure 7-10: Virtual image of reflux esophagitis IV, angio-dysplasia
(corpus), pseudo-polyposis (caecum), colon cancer
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